Devlogs
Major update: May 19 2021
Update v 0.3
New character: Natalie
- A fast and dangerous character who weaves in and out of combat, utilizing long juggle combos and high risk attacks. Her super puts her into a frenzy drastically increasing the stun and launch power of all her moves
New Stages: Forest & Subway
Dojo Stage Updated: added animated birds to the background of the stage and added some props to the room to fill it out a bit more
Random Character Select Added: Press 'start' on the character select screen to select a random character and palette
System Changes
- changed the way collision is detected, affects quite a bit of the game but I tried to keep most combos and setups from breaking
- lows can now juggle
- combo timings are more lenient for Nocturne and Donnie
- rebalanced a significant portion of the moves in game (I did this a while back, so what exactly I changed is a bit foggy)
Bug fixes:
- fixed player 2 meter resetting on time out
- fixed pose not changing for the two new characters when selected
- fixed controller deadzone not updating correctly