Posted May 19, 2021 by tearcellgames
It's the post jam update!
It was a very rough couple weeks as people struggled with bits of our game. There is a certain feeling of helplessness when you know you have something that could be really good, but it missed the mark, and you could fix it fast, but you can't. It tears at you really. But now, at least those bugs can be put to rest.
The goal of the team was to try to hit the top 25% in as many categories as possible. In the end there were 2721 entries in the Jam. So we were looking for around 680th or above. Here was our final placements:
I'm still processing all this, but I'm really happy with the team and the product in the end. The weaknesses and issues we ended up with is nothing compared to the lessons we learned along the way, and I can't wait to finish 'Debts and Pandamonium', making it the complete product it deserves to be.
This update adds ALOT, the biggest complaints from the Jam feedback have nearly all been addressed.
In the pipeline
All very exciting things for such a little game, but the Jam never really ends. To quote the Ultimate Rejects 2017 Soca hit 'Full Extreme' "We Jammin Still! We Jammin!"