Devlogs
Version 35 Devbuild 4 Out Now
What's New
- New Multiplayer is at the final stages
- Zagnul Torrenthand now reads "Hero Journey 6 - Your hero gains "Followers you control that cost 2 [COST] or less have +2[ATK}/+2[HEALTH]"
- Sul Farthal and Tarin Spellburst's cost reduction effect now only affects cards with printed cost 1 or more
- Avalon is now a 3 Cost 2/4 with "Intangible. At the end of your turn, you may destroy target equipment" (Can't be attacked)
- Cecile Everlight is now a 3 Cost 2/4 with "Intangible. At the end of your turn, you may destroy target permanent ability" (Can't be attacked)
- Soul Crush (Dark Weaver ability) has been removed
- Cogmaster's Gift now costs 5 (up from 4) and deals 2 damage from its Deploy effect (up from 1)
- Blood Sacrifice now deals 3 damage to your hero (down from 4) and draws 3 cards (up from 2)
- Sabotage now has an alternative cost to discard a card instead of paying the resource cost
- Celestia, The Shadow's hero journey now limits the minimum cost reduction to 1
- New Card: Restored Might - 3 cost brawler/scout ability with "Fetch for an equipment in your discard pile, and put it into play without paying its cost"
- New Card: Resurrection - 5 cost elementalist/paladin ability with "Fetch for a follower in your discard pile, and put it into play without paying its cost"
- Quest progress and end of game rewards are properly rewarded now (provided your match has lasted the minimum time for rewards)
- You now get end-of-game rewards when quitting a match or being disconnected (assuming the minimum reward time has happened)
- Improved Mastery Rewards to more easily show that they're available
- Weekly Chest now gives rewards whenever the next week starts (according to the US calendar - Sunday)
- Nature's Strength now has Weapon subtype
- Pack drop chances now appear in the shop
- Many, many bug fixes
Files
Windows (Development) 242 MB
Version 35
Linux (Development) 247 MB
Version 35
macOS (Development) 303 MB
Version 35