Devlogs
Version .20 changes
- Simplified Partial Success on all Moves and made it GM's discretion
- Made item loadout at character creation more option-laden and removed disruptor pistols as a hard default
- Re items: added medkit and science kit as primary gear options
- Removed the All-or-Nothing Move
- In GM section, emphasized need to probably allow players to lance home at the end of a one-shot
- Special lingo added to every Type's playsheet except Civilian
- Removed monoculture roll tables from game and stretch goals
- Removed MacGuffin roll tables
- Bifurcated early stretch goals into writing goals then art goals, then combo writing+art goals
- Simplified worksheets to "Points of Interest" rather than individual data points for Earths, NPCs and Put Rights