Posted May 16, 2021 by Swope
AI:
Both enemies are now rigged and animated. The AI and RNG programming is finally finished. Our next priority is object/ trigger placement for the threats.
Top Priority:
Modeling/ animating doors, and making interiors for each building. The release date is still scheduled for June 10th, and might come out even sooner. Also, I am finding talent to hire for sound creation. This will be the final step in the development process.
Low, but important priority :
Creating UI for Main Menu and pause screen.
Programming:
Almost done (I think?)
Rigging/ Animation:
All animations are in the game, both enemies are rigged.