Posted February 25, 2018 by Albert
#devlog #cars #carphysics #unity3d #blender3d #drifting #indiegame #gamedevelopment
Hello!
After setting up the handling system I finally was able to punch the visuals. Just created a testing ground for all the fine tunning that is left.
Also added a more iconic car for the game and changed the color, do you like it?