itch.io is community of indie game creators and players

Devlogs

Coroutines, global #import, Linux...

GMEdit
A downloadable tool for Windows, macOS, and Linux

Additions:

  • Added coroutines (wiki) - these can substantially simplify the way sequential code is written.
  • A global.gml file can now be added to #import subdirectory for project-wide import rules.
  • If you use GMLive, the editor can now show small indicators in resource tree for files which have live reload enabled.
  • There's now a pre-packaged x64 Linux build.

Improvements:

  • Application menu button now opens a conventional context menu instead of being just a Preferences toggle.
  • You can now set/reset normal and open (for folders) custom icons separately, and there's a menu item to open custom CSS file for easier access.
  • There are now "expand all" / "collapse all" options in treeview context menus.

Fixes:

  • Fixed local variable detection breaking if semicolons are omitted.
  • Editor no longer registers a system-wide keyboard shortcut for opening developer tools (Ctrl+Shift+I).
  • Obsolete definitions are no longer loaded from API files (as they often lack correct tags/data anyway).
  • Fixed backups for objects/timelines denying to open via context menu (files were still intact).
  • Folding an event/moment now folds #sections inside of it like it should.

Files

  • GMEdit-Windows.zip 76 MB
    Version Feb 25, 2018
  • GMEdit-Linux.zip 92 MB
    Version Feb 25, 2018
  • GMEdit-Mac.zip 90 MB
    Version Feb 25, 2018
  • GMEdit-App-Only.zip 11 MB
    Version Feb 25, 2018
Download GMEdit
Read comments (4)