Devlogs
Changelog 13.05.21
AvoiderA browser game made in HTML5
Changes:
- Rebalanced movement: maximum speed and inertia wer decreased, whereas acceleration was increased, which together allows for much more precise movement.
- Blink cooldown increased: since movement is more precise, there's not as much reliance on blinking anymore, it can become more of a last-second-save ability.
- Added "walking": when the right mouse button is held, maximum speed is decreased, which allows the movement to be even more accurate.
- Increased sizes of enemies 1.5 times.
- Added warning signs in place where enemies will spawn, this allows to prevent those cheap deaths when you run into an enemy that just spawned in.