Posted May 12, 2021 by Judith
We’re here. We reached it. The end. Yup, this is the end. No more deadlines, perhaps a few last bugfixes if anything turns up - after all, it is difficult to get each and every edgecase by ourselves, even if we try our hardest. But this game has everything it needs now.
Let’s start with what happened last week.
While adding in the last of sounds and effects, we of course also did a lot of bugfixing and tweaking - you won’t get swamped with enemies anymore, for example, and the oasis actually heals a decent amount now. So after quite some hours of playtesting in the editor, we made a build, and playtested that one. Guess what? One of the functions we used, started doing a slightly different thing, making the research speed impossibly slow. After fixing that, and even more playtesting, we are where we are now - writing a devlog because our game is finished.
And of course, thank you, readers and gamers, for reading this log and playing our little game. As this is our very first game, every download and every view is extra thrilling!