Posted May 09, 2021 by MarioCake
The map now is build with the Level Designer Toolkit (LDtk) and no manual tile selection is needed anymore. This is to improve the workflow of creating levels.
Fixed bug, where you could wait and were able to shoot infinitly fast, because the shoot timer was only adding the timeout but the shoot timer still was decreased.
Includes abstraction of timers to use them more easily.