Devlogs
Pandemonium Buster v1.1 released
Pandemonium Buster v1.1 has been released!
This is mostly a quality-of-life update, fixing bugs and making some small changes to make the game more enjoyable.
The new additions are:
- You can configure the hyperdrive timer to be always shown (in the corner of the screen when not in use) from the configuration screen.
- If you exit the game or die while playing from Stage Select, you will return to the Stage Select screen.
- Stricter collision detection between the player and enemy bullets. The player hitbox needs to be colliding with a bullet or enemy for two consecutive frames before it will count. This will prevent you from being destroyed by bullets that barely clip you.
Bugfixes include:
- A bug where the player attack or hyperdrive would continue for a short amount of time after exiting the game while firing/using the hyperdrive and then starting a new game has been fixed.
- A bug where the wrong player graphic would be shown during firing has been fixed.