Posted February 23, 2018 by Phil Nelson
I'm pretty close to a new release of Haunted Floating Eye, which may come as soon as this weekend. Here's some of what I've been working on.
Music
Haunted Floating Eye now has a nice little looping background beat (which you can turn on and off). It's available on Soundcloud
NPC Pathfinding is hard!
I'm using the excellent Jumper pathfinding library, but since this game is not top-down there is some subtlety to creating a good occupancy grid and traversing it properly. What's going to end up happening is we'll re-generate the occupancy grid as people add and remove objects from the scene (such as ladders), making sure they don't end up floating above the "floor".
Ladders
Raid members will now spend one "turn" building a ladder to climb upwards, should navigating your lair require it. Here's an example with some debug text still attached. Don't judge me.
Merch
Thanks to our friends at Stickermule you'll soon be able to buy a cool button featuring a purple Haunted Floating Eye with the Eye of the Goat as a 1.5" button.