Posted May 08, 2021 by freeya
A rather small update but an important one for fixes.
* Have finally fixed treasure chests, they should work properly now.
* Added a random stat increase to each level up.
* Adjusted enemy stats slightly upward to balance the random stat increases.
* Reduced cost of potion to 10 gold.
* Changed the floor tiles in the caves, I really like the change.
* Fixed a bug where you couldn't progress beyond Chapter 1.
* Added attack as a factor to the physical "to hit" formula, agility is still the main factor.
* A few other minor changes to the caves appearance.