Devlogs
Patch 11.3
Caves is back
After a long time I have finished making the Caves Area one big room instead of divided small rooms. There are new rooms I've added transitions to the stone and made a new type of platform. Also I have created a new spawning system.
Changes
- Arrows have gained a height from 45 pixels and it's now reduced to only 30 pixels
- Arrows fly 50 further
- Scroll with your Mousewheel to change the weapon
- Dash no longer requires a direction to press at the same time
- Ladders are not pushing down the player anymore
- Crate's physics have been renewed
- Reduced crate lags
Added
- New weapon: Spear has a triple combo with a cooldown on the attack rather than if its finished you can start again
- Better HP bar: Under the Life bar is a second bar that has a different color which updates slightly after you get damaged making the hp bar a bit more interesting
Golem boss information
Due to problems with a few attacks the boss will be remastered and added to the game with later patches or on the next Version 0.12.