Posted May 04, 2021 by Mathias Bultynck
Intro
Our first week of polish has concluded. We have been busy adding in things we made during production and polishing things that weren’t yet to our liking. After a long semester of hard work it finally seems like it’s all coming together, oh yeah.
Art
We have added brand new particle effects for most of Hodor's moveset. You can see them in action on the gifs below:
We spent some more time and effort into the environment, adding in props and playing around with the lighting. We also fiddled around with our materials to have everything fit. It feels more cohesive now and graduated from its status as a work in progress to finished.
As you can tell, certain props in the environment have received some more and new attention this week, really dressing up the entirety of the arena. Up above you can see all the icespikes and rocks lined up.
With the arrival of our archer texture all textures are finally done.
Programming
Animations
All the player animations have been added, here are some examples.
Greatsword
Spear
Bow
Horn
Boss
The boss also got his particle effects, here are some examples.