Devlogs
Dragon's Belly Update v0.3 is out!
Posted May 04, 2021 by punycheeps
#3d #dungeon crawler #update #devlog
Dragon's Belly Update v0.3 is out!
For this update I wanted to add some quality of life features, along with various bugfixes. The update is now available to download for windows.
There is now an area map that can be toggled with the M key and panned with the mouse. The area map is very useful when nearing the end of a level to easily see unexplored areas, and your current location in the game world.
Another notable change is the fixed game view resolution to 320 x 240. This change doesn't affect the area map and minimap overlays, which render at a higher resolution for readability. The other features can be seen in the changelog below.
Changelog:
v 0.3
- NEW
- Added dungeon now randomly generates on start.
- Added can start a new game by pressing return/enter on game over screen.
- Added an area map. (M key to open. Mouse to pan).
- FIXES
- Fixed when surrounded and killed an enemy the next enemy doesn't attack.
- Fixed room entrances near corridors got walled off & spawned mobs.
- Fixed inaccessible tiles left over from dungeon generation.
- Fixed game view resolution to 320 x 240.
v 0.2
- NEW
- Added a minimap that automaps the dungeon.
- Added a game over score rating.
- Added escape key to exit the game.
- FIXES
- Made player movement & rotation faster.
- Fixed UI & game over screen backgrounds sometimes overlapped.
- Fixed monsters spawning in walls.
- Added a win condition when defeat all enemies.
- Fixed minimap was showing on game over screen.
- Updated starting dungeon to be smaller.
v 0.1.1
- FIXES
- Fixed player kills not being tracked.
- Fixed Unity build not initialising combat.
v 0.1
- Initial release for the Dungeon Crawler Jam 2021.