Devlogs
update 1.12.3
Hot fix (1.12.3)
- Melee enemies have been changed to stop when they are within range.
- "KillComboRank" are now added when enemies are dropped by player power.
Shooting during a sprint will now point the gun for a period of time while maintaining the sprint.
- You can now choose to lose your weapon when you restart.
- You can now choose whether or not to use permadeath.
- Fixed an issue where the audio would not fade out when clearing the level.
- Fixed an issue where AO brightness was inverted.
- Fixed an issue where muzzle flashes would not appear on some weapons.