Devlogs
Version 2.0
Posted May 03, 2021 by Lizzy
this update is focused around terrain, tunnels and having more then one mode and level.
Got removed because of level 4 not working at all and the no gravity mode was always activated, 2.1 is now out
Added
- 20 decorative terrain pieces
- no gravity in O shaped tunnels / the car is always pushed towards under it instead of always being pushed downwards like it is outside of the tunnel
- terrain joining up all pieces on the grass area of the map
- terrain blocking you from falling of the grass area of the map
- terrain joining up all pieces on the Mud area of the map
- terrain blocking you from falling of the Mud area of the map
- entire map of O shaped tunnels (level 4)
- a temporary main menu
- esc now takes you to the main menu
Fixes/ changes
- Camera now fully zooms in and is turned on/off in a better way
- both n and O shaped tunnels are now bigger (changed from 4 big inside to 6 big inside
- dyed cars
- Moved the checkpoint/the thing that makes sure you actually play the game to go up laps to a better location that allows you to use more shortcuts
Known bugs/what's needed
- car a bit jumpy
- needs a flip/return to last touched road button
- a real main menu
- a real level menu
- powerup spawners
- boost powerup
- electric ray (shoots a line infront of your car, if it hits the other car it turns it of for a ammount of time
- boost (just gives you a boost)
- shock wave (pushes everything around you away from you)
- misile (shoots a misile infront of you if it hits a car it creates a small boom boom)
- targeting misile (misile but targets closest car after having been shot for 0,3 seconds)
hope you enyoy this early version of the game, have fun <3