Devlogs
Day-1 Patch
Posted May 02, 2021 by ithiro
#changelog
Because a game-breaking bug was discovered by one of you guys, I took the opportunity to upload this day-one patch to BETA v1.93 that includes a lot of other fixes and improvements based on your feedback!
- Changes and fixes to Powers:
- Fixed a game-breaking bug that allowed the Cannibal power to infinitely resurrect the player, and rendered the Resurrection power useless.
- The Cannibal power's healing has been nerfed, again.
- The Adrenaline Rush power is now called Dying Adrenaline.
- The Soul Edge power is now called Disarmed Blade.
- Kicks are now properly cancelled when you auto-dodge with the Heightened Reflexes power.
- Lightning is now cast twice as frequently with the Cast Lightning power.
- Adjustments to Spells and Ailments:
- Slightly reduced the damage of Fireball, Ice Spike, Lightning and Symbol of Pain. Increased the damage of Symbol of Pain's re-cast explosion effect.
- Ailments now last slightly less on enemies, but still more than on the player.
- The Fear ailment no longer makes you randomly use the Shortcut Use button.
- Improvements to the HUD and Menus:
- Many improvements to the description tables in the inventory.
- Equipment that is about to break is now shown in red on the HUD.
- Better "equipped" graphic for spells in the inventory.
- Weapons are automatically shortcutted when you equip them directly on pickup.
- Starting weapons are now also automatically shortcutted.
- Better text for unlockable modes in the main menu.
- Misc:
- The player will no longer spawn inside props when entering a floor.
- The bubble texture is now less bright and saturated.
- Improvements to the village's decoration generation code.
As always, thanks for all the bug reports and suggestions, I really appreciate them! With your help, we can make this game the best it can be!