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Devlogs

Brad - Devlog 03

Servant to the Serpent
A downloadable game for Windows

Week Seven

I started, finished and implemented the door on Monday

On Tuesday I fixed up the tiles and statues textures and made icons for the end podiums so the player knows where each snake takes them.

Halfway through the week I was testing and fixing the map to make sure the player understands what's happening and where to go.

At the end of the week I was adding more to the environment and made some colliders for objects that were unable to use the box collider.

Week Eight

I made icons for the end podiums to indicate where the player will travel to once the doors been open. After that I made the saving/loading podium and added some statue heads to the desert as it was empty.

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