Posted May 07, 2021 by amangreen123
Hello All,
For I fixed the audio footsteps and now different audio sounds play when stepping into a new room for now until new rooms are finished and the scripts can be properly applied to the correct prefabs. The steps involved using a box collider 2d as the mesh collider was having an issue registering the player when I was debugging it but luckily I was able to find a solution to the problem. Now the only step that remains is properly getting the footsteps to play correctly.