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Version 1.18 Bugfix

Good afternoon everyone.

I have just uploaded version 1.18 of the recipe list extension which squashes a couple more nasty bugs.

  • Corrected an issue where using the plugin command to enter the recipe list of a specific category would cause the category selection window to become active while hidden in the background, leading to weird behaviors in the menu, especially if you didn't cursor up or down during your time in the menu.
    • The window being active means that if you just hit 'ok' a bunch of times without moving the cursor and got to the end and the craft button was disabled, pressing 'ok' on it anyway would cause the result item window to activate again, while the confirmation window stayed up on top of everything. There were probably other issues where moving cursor down once and then pressing ok would cause the cancel sound effect as well, which was an issue that had happened in the base plugin already in a similar situation.
  • Corrected an issue where in DQ11 mode, the craft button would be incorrectly enabled on recipes that required 2 or more of the same ingredient, even if the player did not possess enough of those items, allowing you to craft the item anyway.
  • Corrected an issue where when using DQ11 mode, you could select the same ingredient to fill multiple wildcard ingredient slots, even if you did not possess enough of those items to fill those slots, allowing you to craft the item with less ingredients than intended. 
  • Corrected an issue where wildcard ingredients were incorrectly showing the required amount when using DQ11 mode.
  • Corrected an issue where when crafting a recipe that required 2 or more wildcard ingredients of the same category, you were incorrectly allowed to fill both of those slots with the same item, when not in DQ11 mode. 
    • Using the same item multiple times in a recipe should not work in default mode, as that is a DQ11 mode-only feature. This behavior is now consistent with the base crafting system plugin, as you were disallowed from putting the same ingredient into multiple slots.
  • Corrected an issue where the number of player-held ingredients for a wildcard ingredient slot could show '0' if the category name in the recipe object was not in all lower case letters.
  • New Feature: Added a plugin parameter to set whether or not after crafting the cursor returns to the result item window, or stays in the recipe list window, allowing the player to more quickly repeat the same craft, if desired.

That's all for this update. These bugs were reported by users Rakon and Cris. Good eyes, guys.

To download the updated plugin file, either redownload it directly on the itch.io store page, or go into your library on itch.io and redownload it from there.

~Ramza

Files

  • Plugin Download 86 kB
    Apr 30, 2021
Download MV/MZ - Recipe List (Crafting System Ext.)
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