Devlogs
Dont Die 1.5 Update
Features:
- Player can now build a stove for cooking
- Added cabbage stew, egg omelet, dragon egg omelet
- Added various types of underground and surface mushrooms that can be picked and used
- Can create and alchemy bench using vials
- Several unique elixirs can be created using an alchemy bench
- Added more areas to explore
- Snake Corpses can now be hauled around
- Horses and unicorns have gender now
- Improved character customization interface / body morph spell
- Added pigtails hairstyle
- Added 2 new skin tones
- Added 14 more possible names for npcs
- Can now equip items to your spouse if married
- Added armor stands that items can be displayed on
- Improved how bears look
- Slightly decreased the size of fruit
- General shop merchants now sell stone hatchets
- The Archmage now carries an Elixer
Bug Fixes:
- Kin slayer trophy is no longer awarded for killing other peoples children
- Barrels no longer think they are guards
- Hair now stays attached correctly after death (graphical)
And that's it for now, let me know if any of the new stuff doesn't work or if you encounter a problem. Stay tuned for the 1.6 update, I'm planning on working on some NPC mechanics to make them a little more dynamic. Giving them more interactions and professions. Also hiring mercenaries
~Tfp