Devlogs
Fixes, couple more features showcased
27th April 2021 at about 18:00
Bugs fixed:
- You will no longer gain health by shooting at a blank tile
- enemies can no longer attack you through walls
new additions:
- A couple of demonstrations of individual tile customisation - text displays on entry and unique colours, and enemy summoning
Where next:
- bring back pause menu
- nicer map maker
- custom key binds
- Enemies having AI
- main menu screen
- a couple more things in world space customisation
- more weapons/enemies/environmental assets
not necessarily in 100% priority order