Posted April 27, 2021 by ScifanStudios
#Release
I added the achievements for the basic game. Its now leading the player towards the end of the current game. After these 8 achievements are done, a winning screen will be shown. They will appear after each other, and will be introduced by a popup like the tutorial in later iterations.
I got some feedback, that the tutorial was way to boring, so i improved the Tutorial System and merged and removed most of them. I also rewrote everything, to fit to the "Player is an AI" style with a clear short commanding voice. I removed all easy to see things like "hover there to see a tooltip" or "there you see ...", due to i already have tons of tooltips explaining stuff. The Tutorial now focus on the real things, that needs to be done first. I have already added a feature, to show potential tutorials later, e.g. if the Oxygenlevel dropped too low, it can start the airquality tutorial. The style was also improved.
You can just spin the ship, when the center of mass of the ship is in the center of the ship. Otherwise, the ship would be wobble around, causing sickness and unstable and uneven gravity. To do that, there are mass balancers. They can shift the center-of mass, by pumping water further away from the ship. They can store a huge amount of water to do that. You need at least 2 of them at different locations of the circle.
The loading process has been improved, not freezing the game too long and showing the process.