Posted April 27, 2021 by hanasoojin
Here we are again with an update of the game.
This week we worked on getting some animations, RFX and sounds to work. as well as setting up some extra enemies.
The player can now encounter the following enemies:
Sounds and animations have also been set up and provide the player with some feedback upon their actions.
There is also now the distinction between enemies, which makes the switching mechanic necessary.
Our UI and HUD are mostly implemented in the game. Next, we will be polishing.
For the environment, this means getting rid of the ugly and harsh blending edges you can see now in our game. These will be gone after next week!