Devlogs
Quickfix 1.0.1
Okay, here's a couple small bugfixes for tonight. Got stuck on some bugs so unfortunately didn't get done as much as I would have liked. This release update fixes:
- Fire blocks and spikes kill you properly
- Teleporter removed from second boss area due to softlocking issues
- Infinite health for enemies issue fixed ( caused when an enemy isn't fully killed when you die)
- This also fixes the fact that all enemies had infinite health in the cartridge release, so it's fully playable
- Higher health enemies have 1 less hit to kill now
- Fixed issue with lives/ending text not always displaying
Hopefully these fixes make the game slightly more playable. Thanks for playing! More updates coming soon.