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My intention was to make a family survival game based on the winter where every
choice matters .I also wanted to add a theme of depression and hopelessness to show the true
nature of human survival and make the game fun and scary but also have a little bit of hope
that they are going to survive . My game is innovative because it shows a world where your
action can influence the story into different ends. So if you decide to eat your son it will affect
the family metal state and change the story

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