Devlogs
New Build 4.7.031
Changelist:
- Fixed a bug where thrown weapons were remaining available every round.
- Fixed a bug where enraged state was being calculated twice, doing more bonus damage.
- Adjusted effect caps for spells so durations of buff spells are more generous with high sorcery/color affinity skills.
- Made several adjustments to spell power for new cap limits.
- Added a cap for increasing attributes (maximum 16) with touchstones.
- Monster updates
- Fixed bugs in the large (boss) monster pathfinding which caused them to go inert at times.
- Changed the Forest Dragon's poison breath to use the correct FX.
- Fixed data bugs that suppressed ranged attacks for some monsters.
- Updated ranged attack FX and sound for Nightmares.
- Adjusted monster statistics for better balance and increased treasure distribution.
- Updated prices for some high-end items in the Bazaar.
- Fixed an issue with the Fort Granros trainer.
- Added a confirmation prompt for fleeing combat, if you have control of the character.
- Added a confirmation screen for NPC's joining the party.
- Added a message on inventory screen that you can't remove an item because your backpack is full.
- Typo and grammar fixes.