Devlogs
Release Notes - Version 0.80
ART-MarkA downloadable Ray-Tracing Benchmark for Windows
Posted April 25, 2021 by Perschistence
#bug #feature #validation #fullscreen #720p #animation #update
Version 0.80
Release Notes
Changes in this version include:
Features:
- Introduce GPU validation and show it on the result screen.
- Makes the benchmark a bit more sensitive against external tools but ensures the GPU offers the right feature set to render the scene correctly.
- Show it on the result screen if the preset seems to be unsaved for some reason.
- To fix this the user should go back to the menu and change the global setting back and forward. (Unfortunately I have no idea why this can happen in some cases.)
Improvements:
- Tweak timings of music and intro animations.
- Start benchmark in full screen and 720p if no save game is detected because it performs best in full screen. Even though it does not look best in 720p, a higher resolution could make users tempt to overload their systems when starting the benchmark.
Bug fixes
- Fix bug that plummets performance when changing some settings.
- Fix bug that can show a wrong display mode on the result screen.
- Fix frame counter potentially overlapping frame time readout with more than 1000fps. Until now I have not seen that with my own eyes, but a user reported this to be an issue.