Posted April 24, 2021 by Haley Price
On April 20th, I released the Beta build of The Pazzi Conspiracy: An Educational Video game. Now people can play the game and fill out a feedback form to help me improve the user experience.
It is hard for me to remember exactly what I did from the time I made the UI updates to when I released Beta 1.0. I basically made the whole game playable in that time. Here's a non exhaustive list of what I remember doing, but honestly I worked on it for so long every day that things kind of run together in my memory:
This seems like a short list, but with 5 levels and upwards of 20 individual scenes, each item in the list took hours to implement. I had to check to make sure everything worked across all of the relevant scenes. This was a long process of making small changes > inevitably getting something wrong > testing it out > realizing one part of the problem > making another change > and doing the cycle over again until there were no more issues. It was a super tedious experience, but it was rewarding all the same because in a very short period of time my game went from totally unplayable to playable. And now people are playing it! That's exciting!