Posted April 23, 2021 by MiguelSeabra1999
Weekly Devlog time!!!
I've been participating in a gamejam this week, so I slacked a little on this project. I also had two other things to deliver, so it's been pretty chaotic.
That being said, during the weekend I conducted the workshop with the player base. One of the player actually tried the combat and was pretty happy with the improvements. I helped a bit in the combat and brainstormed with Carlos a lot about it.
I've also added a system to spawn enemies according to player level.
The most exciting part was receiving models and animations for the first enemy!
I don't have anything particularly exciting to show gameplay wise, but I'm pretty used to posting a video at this point so enjoy a chaotic battle and the first official model.