Devlogs
T-69 Until Steam Release
This week in freebooter of SPLORR!!
- Reduction of Tech Debt and other Refactors
- Elimination of hard coding of thing, especially items, which can now be modded with the items.json configuration file.
- Graphical Improvements
- Changed from being text based to being image based.
- Dropped in replacement card art.
- No Wasted Food or Potions!
- Keeps the player from too much over-healing or over-eating.
- Mouse controls!
- Still have to get through the main "in play" screens, but this quality of life improvement will eliminate much of the clunk of the interface
- Autosaving!
- the game autosaves when you move into a new room
- Loading Saved Games!
- other loading from save slot functionality is stubbed out but wont be functional until the actual saving to save slots is implemented.