Posted April 27, 2021 by Odynism
#Devlog
I have been meaning to post something on here as a perspective into how its going.
Generally I have been working at home - It's been a bit more of a wonky development than if I was at school as my concentration has waved around making it difficult to zone into work.
For the game I have managed to do a few different things such as;
my main attention started on the visuals though I got some good advice to focus on the functionality, which has been going well.... i think?
so far in the functionality I have
I started with on screen buttons I "Frankenstein-ed" (pieced together) from other code/games I have made before.
Side note : don't "Frankenstein" code - it leads to a lot of problems, though in this case I figured them out simplified and got them working better, it can lead to a lot of code trying to attach to things that either aren't there (which can confuse the coders).
my current challenge I will continue from next blog is
1. getting the bullets to despawn on collision with different objects
2. to get the covid ball seeing/walking towards the player (currently this wont have a radius so should just walk always to them).