Posted April 22, 2021 by Kirill Live
#Fairy Tale #Game Design #Game engine #GameMaker #GitHub #Kinetic Novel #Open Source #Twine
There have been significant fixed to the editor over the past few weeks, due to the high activity of the user.
User RzeL even made a video of his experience with Tuesday JS and posted a small project "lyla": https://rzel.itch.io/lyla
In the meantime, I managed to implement a simple game "Rock-Paper-Scissors" in editor.The concept of testing the "Tuesday JS" functionality has also grown into a separate project and will soon be published along with the source code.
It has been fixed:
- Problems exporting texts to CSV table
- Distortion of variable values when pressing select buttons
- Displacement of an object to the very bottom when it is selected in the scene editor
- Restored the function of local changes in the appearance of the text panel
- Fixed automatic detection of the type of a variable
- Fixed a bug with disappearing styles when switching scenes
Added by
- You can deduce a value from a variable in any object
- Added a button to replace an object if the copied object matches the selected one