Posted April 22, 2021 by Joseph Cantrell
Prophet Launcher 3D update 1.2 notes:
New dark map lit only with burning inverted crosses Added two more enemy spawns for more complex gameplay: 3 total spawns Added realistic water: https://github.com/godot-extended-libraries/godot-realistic-water Added sounds: player hit (recorded) and player death (Wilhelm) Volume leveling Added upgrade progress bars Engine upgrade from Godot 3.2.3 to Godot 3.3 Bug fixes