Devlogs
Godot Engine update + UI updates
added HTML5 export
added Gui overlay to show the lander's orientation
fixed the spelling of explosion and updated the animation
- now also consider fuel when deciding to play the thrust animation
moved the GUI overlay to its own Scene
- and made the player signal the UI when there is changes to it's speed and fuel, and if the lander still exists
- oh and updated the processing loop for Godot 3.3
Added a quit action