Posted April 21, 2021 by Perfoon
Hi
Last week I described the process of making the cool looking key art for the BLASTRONAUT game. This time I will show you how I turned it into an animated call-to-action card that I'm planning to add to the end of my gameplay videos.
For making the video, I decided to use Davinci Resolve and it turned out to be quite a good choice. (I'm using the free version). So I made a new timeline and started to drag all the previously separated images to it. And initially, the timeline got really messy because each image occupied its own track. But then I discovered a great feature - the timelines can be nested, so instead of one monolithic timeline, I could make separate timelines for each thing (character, smoke) and put them all together in the main timeline.
When it was ready I also created a new timeline for the vertical version to use w mobile platforms. For this, I placed the main timeline in the middle and added coloured boxes to the top and bottom.
And that was it, the process took about 3 hours, but I think the result is worth the effort.
I hope it was informative and recommend trying the game if you haven't done it yet. Cheers!