Posted April 20, 2021 by BirdmaskStudio
#Development Notes
How the starting area is looking like Day 2.
Day 2 of doing the art and placement for the starting area of the Beach and woods. Feeling pretty good about it overall, I've done a better blockout for the trees to see how the shape would work, along with some stone & boulders, and used the optimize sculpt tool in blender to get a nice look for the edges and overall terrain.
I feel like stuff is fitting together and, even if some of the Mobs are bugging out (Need to fit them into the new set), it's nice seeing the place occupied and the times of day change. Anyway, next is to review things in house, then make the final tree models, muck around with the colours of the ground on the grass areas and make more of the beach before I start making more in depth spawn handlers.
20th April 2021 Development Notes:
Future Task: