Posted April 20, 2021 by RickSrick
#codde #bug fixing #optimization #code review
We decided to publish an update post every week to inform you about bug fixes and ideas we came up with.
we fixed the colliders to avoid getting stuck and then implemented a new script that also tracks the angle the platform is at.
Now the moving platforms are more dynamic and we fixed the smooth movements on the down platforms.
we have cleaned up the bullets code consuming less CPU
We created parametric methods to handle UI and in-game pause