Posted April 19, 2021 by Octahedron Games
Hey everybody, here's a lil update for your Sunday evening. Changelog is as follows:
-Dashing is no longer frame dependent, so dash distance and speed should be consistent now regardless of performance!
-Added more sprinting animations!
-Sprinting can be cancelled by most actions now!
- Slightly reduced hang time after dashing in air
-Fixed more objects incorrectly causing a clamber
-Fixed taskbar icon to correctly display the Mithos logo instead of the default UE4 icon
-Other behind the scenes bugfixes and tweaks
That's all for now, thanks for reading! Cheers