Posted April 18, 2021 by vyznawca
#devlog
Hey, MageHazard team here.
We started this project many years ago and tried to do it step by step while working, studying and playing other games.
MageHazard had 3 lifes by now, we redesigned and refactored code many times. For more than year now, we are still working on the same design, and the same code without mayor changes, so we have more and more to show, and in next weeks we will try to show it off.
Main target for now - Demo map with 7 types of spells, 3 types of enemies and 1 boss in final room. Additionaly we want to have a spell progress system ready to take a feedback about it. We are doing what we can without a budget, so please stay with us a little longer.
Regards,
MageHazard