Posted April 18, 2021 by GhostWolf
Fixed two bugs of v2.2: ☑ In the alarm: if you quickly switch the character state, it could lock on the 3rd frame ☑ In the animation: in some cases, it loads the wrong 1st frame
You can re-import all, or copy-paste the code inside “scr_ms_spritesheet” on your project.