Posted April 15, 2021 by demonixis
#Update #Shading #Realtime
Hi there,
I'm working for months (sporadically) on the next update of GunSpinning VR with the following graphics improvements:
As you can see everything is dynamic! The project was updated to Unity 2021.2 with Universal Render Pipeline 12 and the all new deferred renderer! This new renderer also works on the Oculus Quest :)
M.A.R.S. Extraction was also updated to use the deferred renderer en URP 12. I'll try to upload beta for both game next weekend.
Stay stafe,
Yannick.