Devlogs
Week 4: Miderm Plan
Posted February 15, 2018 by Isa
Concept: A game that will revolve around my experiences when I first got my bunny Kashi. The game will be set in a backyard and involve the player(Kashi) getting into as much trouble as possible before being picked up and taken inside.
Features:
- Running will be faster on grass than on gravel
- The player will win if they are able to collect a predetermined number of carrots/treats
- Getting into mud puddles/running through piles of leaves will lead to a bonus score
- Jumping is a thing (on pots/chairs)
As a stretch I would like to add a boost that works on a timed meter.
3D Models:
- The bun (only have to do the head since the camera will be placed behind it)
- Human like thing to show approaching shadow OR some hands
- Backyardrd stuff
- Flowe Pots
- Table
- Lounge Chairs
- A shed (?)
- Some Boxes
- etc.