Devlogs
Campaign and A.I. improvements
- The second campaign is near 100% completion. Only the last mission left to test.
- Fixed a bug where destroying an enemy unit via splash damage would cause a player that still have buildings left to be marked as defeated.
- The A.I. is now more defensive when attacking: first, it tries to outrange the enemy unit; second, it looks for nearby tiles with defensive bonus and move there.