Posted April 12, 2021 by ikse
We added Indiana Jones sprites and generic character's animations such as:
In previous versions, the character was changing direction every time he collided with a wall.
Now, when the character is not grounded, he slides on walls and change his direction when he's touching the ground.
While the character is sliding, he's able to jump, that make him change his direction.
Icons can be defined on actions buttons. Action's name is displayed if no icon defined.
By clicking on an action button, we open a popup with de action description.
All texts had been translated and put in a localization table. Ready to have a language selector.
A new type of prop has been added. A key can open the associated door (key and door have the same color)
These props have not been added to levels for now. Will come in future versions.
Particles have been added when:
We are able to drag the camera when the level is not playing. When hitting play button, the camera is smoothly moving to the character.
No more random stuck camera.