Devlogs
Version 0.02f Updates
This latest release adds some significant improvements to the game with the addition of Daemons (random utilities that can help or hinder your goals).
Latest Enhancements
- Added Daemons which house utility functions that can help or hinder. Examples are Free Memory that reduces the amount of corruption on your Deck during a run.
- Added Defrag which repairs $Data on your deck making it usable
- Added BadSectors which corrupts $Data on your deck making it unusable
- Added FreeMemory which decreases memory corruption on your deck
- Added MemLeak which increases memory corruption on your deck
Bug Fixes
- Reload of a segment would not correctly create all entities.
- Fixed issue with keys not being stored on the Deck nor usable for the locks
- Fixed a long standing issue with the Message Log that left aliasing on rows if the previous row was longer than the current one.
- Fixed issue with redrawing message log after taking any loot (data, credentials or Daemon utilities)
- Fixed issue with screen rendering for interactive menu on program after it has been hacked by the player terminal
- Fixed issue with picking functions after the player hacks a program
- $Data is now correctly generating data inventory on creation
- Eliminated redundant fields from the program data structure (code clean-up) to avoid edge case bugs.
- Cleared out some old behavioral properties from the entities as well for managing range to target since a new system has been introduced.