Posted April 09, 2021 by Khayalan arts
#underwater #deepsea #adventure #2d #puzzle #trap #tutorial #atmospheric
Heya Surface-dwellers!
"Take risk and allow the unexpected"
Today I'm sharing a short clip from an early gameplay section, which shows an important metaphorical and philosophical benchmark of the game obstacle design - in other words, an insight into the team's sadistic creative ways of conjuring & presenting puzzles.
How do you think a player can get past this obstacle?
---
Thank you for taking the time to read this dev diary, we appreciate all the support!
We are a small Indie-company that makes game due to our love and passion for storytelling, art, puzzles, adventure & culture, so if you like what you see, do consider supporting us by Wishlisting SAMUDRA on STEAM
or
Feel free to support us also at:
---
Have an awesomest weekend all!
- El