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Game breaking bug

Labyrinth: I/O
A browser game made in HTML5

A couple of hours after the end of the jam I discovered a game breaking bug in Labyrinth: I/O - or, rather, two of them (but they were caused by the same root cause):
- Storage lockers and screens being unable to be used
- Invisible walls blocking the player
These are both caused by me accidentally leaving a debugging key accessible in the game. Unfortunately, the debugging key in question is 'r', which is also the keystroke used for reloading. This debugging key forces a rerender of the environment- however, if you press it while moving or turning, you can trigger one of the above bugs.

I can't update the game until after the  jam is over, so until then, do not reload using the R key. Use the right mouse button instead.

Thanks!

Files

  • labyrinth-io-web-v1.00.zip 10 MB
    Apr 07, 2021
  • labyrinth-io-win64.zip 10 MB
    Apr 07, 2021
Download Labyrinth: I/O
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